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山体插件TerrainToolkit

[软件插件] 山体插件TerrainToolkit

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14585 54 0 3 10年前 举报
超经典的山体制作插件 不下后悔哟

Terrain Toolkit
Overview
The Terrain Toolkit project was created by Sándor Moldán as part of the Unity Summer of Code 2009.

The objective of the project was to develop a toolset for the Unity Editor which would streamline and improve the workflow involved in creating terrains for games. The result is the Terrain Toolkit component - an integrated solution for terrain generation in the Unity game engine.

The toolset is divided into three areas - terrain generation, erosion and texturing - accessible in the Create, Erode and Texture panels.

The toolkit contains:
6 different erosion filters (thermal, tidal, wind and 3 types of hydraulic erosion).
3 'generators' that use Voronoi, cloud fractal and Perlin noise algorithms to create base terrain.
Some useful tools that allow the terrain object to be smoothed or normalised.
A procedural terrain texturing tool.


All of these features are provided both as filters which can be applied in the Unity Editor and as fully documented API methods which enables Unity artists and developers to procedurally generate, filters and texture terrain objects at runtime through their own scripts.

Additionally - thermal, fast-hydraulic and tidal erosion filters can also be applied directly to the terrain object using brushes in the Unity Editor.


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很好的插件 非常感谢!
5年前
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谢谢楼主分享
7年前
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谢谢楼主分享谢谢楼主分享谢谢楼主分享谢谢楼主分享谢谢楼主分享
7年前
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谢谢楼主分享
7年前
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感觉楼主又在坑。。。
7年前
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CGJOY——CG大师孵化器!
7年前
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s很好的插件 非常感谢!

8年前
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我看我看我看看看
8年前
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已下载,还没用,用后详细评价
8年前
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为什么不能成功评论呢?!!!!
8年前
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数据加载中....
没有更多评论了