global default_browse_directory="C:/"
global newpttran=#()
local con_all=#()
local dummy_all=#()
local facebone_all=#()
local initpt=#()
local savedpaths=""
local importpaths=""
local mianbanpos=#()
local mianbanname=#()
local theeyespline=#()
local newsize=1
local mouthanimfilename=#()
local themouthanimfile=""
local conarray=#()
local mouthboneexport=#()
global initptname=
#(
"pfacepoint_001",
"pfacepoint_002",
"pfacepoint_003",
"pfacepoint_004",
"pfacepoint_005",
"pfacepoint_006",
"pfacepoint_007",
"pfacepoint_008",
"pfacepoint_009",
"pfacepoint_010",
"pfacepoint_011",
"pfacepoint_012",
"pfacepoint_013",
"pfacepoint_014",
"pfacepoint_015",
"pfacepoint_016",
"pfacepoint_017",
"pfacepoint_018",
"pfacepoint_019",
"pfacepoint_020",
"pfacepoint_021",
"pfacepoint_022",
"pfacepoint_023",
"pfacepoint_024",
"pfacepoint_025",
"peyepoint_R_01",
"peyepoint_R_02",
"peyepoint_R_03",
"pmouthpoint",
"pfacepoint_root"
眼球的骨骼创建出来另外一半没有自动对齐。这段咋改,有谁知道