Never. 发表于 2019-4-28 16:35

Begin Map
   Begin Level
      Begin Actor Class=StaticMeshActor Name=SM_TableRound4 Archetype=StaticMeshActor'/Script/Engine.Default__StaticMeshActor' GroupActor=GroupActor_4
         Begin Object Class=StaticMeshComponent Name="StaticMeshComponent0" Archetype=StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'
         End Object
         Begin Object Name="StaticMeshComponent0"
            StaticMesh=StaticMesh'/Game/StarterContent/Props/SM_TableRound.SM_TableRound'
            StaticMeshDerivedDataKey="STATICMESH_46A8778361B442A9523C54440EA1E9D_2C1BC8F50A7A43818AFE266EB43D9060_12504DFE436B6C289D9E3AAF791EDD3B0000000001000000010000000100000000000000000000004000000000000000010000000000803F0000803F0000803F0000803F000000000000803F00000000000000000000344203030300000000"
            bHasCachedStaticLighting=True
            VisibilityId=5
            BodyInstance=(Scale3D=(X=0.859972,Y=0.859972,Z=1.000000))
            RelativeLocation=(X=-220.313934,Y=-187.814560,Z=19.999939)
            RelativeScale3D=(X=0.859972,Y=0.859972,Z=1.000000)
            CustomProperties
         End Object
         StaticMeshComponent=StaticMeshComponent0
         RootComponent=StaticMeshComponent0
         ActorLabel="SM_TableRound4"
      End Actor
   End Level
Begin Surface
End Surface
End Map


swordlr 发表于 2019-4-28 15:17


u0603u 发表于 2019-4-28 14:37

공유 해줘서 고마워.

u0603u 发表于 2019-4-28 14:32

습니다, ase의 심도 퇴색의 사용

dejavu0000 发表于 2019-4-28 13:18

看下看下

921579960 发表于 2019-4-28 11:07

渣渣特效前来膜拜

十九楼神经病 发表于 2019-4-28 10:08

谢谢楼主分享
谢谢楼主分享谢谢楼主分享

遁隐枫林 发表于 2019-4-25 10:45

看看

1766086483 发表于 2019-4-24 18:29

666

"佐o诫訨" 发表于 2019-4-24 17:34

66666666666
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