petete3D 发表于 2019-4-29 06:42

Skin Tool

本帖最后由 petete3D 于 2019-5-5 00:15 编辑

Use maxscript to design my own tools to generate skins based on the selection of polygons with different MatIDs.
https://www.youtube.com/watch?v=1ZvxlKNtHPI



The method of using it is as follows:
Bones should be named Bone001, Bone002, Bone003 in this way
Each polygon area on the surface is assigned a different MatID number.
For example, a bone named Bone001 in the area above the bone must use Matid1

书叹 发表于 2020-4-1 12:22

谢谢分享

petete3D 发表于 2019-11-15 21:36

H254212599 Posted at 2019-11-13 16:00
I used this plugin only for one hand to bind, no use
It's not perfect, it's a beta that I've made through a lot of effort, and pay attention to how to use it before talking negatively.
它不是完美的,它是我通过大量的努力制作的beta,在负面发言之前请注意如何使用它。
https://www.cgtrader.com/3d-models/scripts-plugins/animation/auto-skinning-tool

吃饱了没事干 发表于 2019-11-13 16:00

我用了下这个插件只能针对一只手来绑定的,没有用

petete3D 发表于 2019-4-30 03:43

本帖最后由 petete3D 于 2019-4-30 19:58 编辑

GinSSS Posted at 2019-4-29 11:31
Can you share it?

petete3D 发表于 2019-4-29 20:42

本帖最后由 petete3D 于 2019-4-30 19:58 编辑

GinSSS Posted at 2019-4-29 11:31
Can you share it?
Unfortunately I can't do this, it's just for sale.

XZXNoctis 发表于 2019-4-29 14:43

share?????

sdffds 发表于 2019-4-29 11:38

six six six

GinSSS 发表于 2019-4-29 11:31

Can you share it?

petete3D 发表于 2019-4-29 11:00

vitor 发表于 2019-4-29 10:46
how to contact you?

my personal contact email is dg3duy@gmail.com or directly from this forum :)
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