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[软件插件] Skin Tool

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本帖最后由 petete3D 于 2019-5-5 00:15 编辑

Use maxscript to design my own tools to generate skins based on the selection of polygons with different MatIDs. Skin Tool.gif
https://www.youtube.com/watch?v=1ZvxlKNtHPI



The method of using it is as follows:
Bones should be named Bone001, Bone002, Bone003 in this way
Each polygon area on the surface is assigned a different MatID number.
For example, a bone named Bone001 in the area above the bone must use Matid1

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petete3D
自我介绍空空的,快来写点什么吧~
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其他作品 (9)

Skin Tool

2406 10 4年前
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how to contact you?
4年前 回复

my personal contact email is dg3duy@gmail.com or directly from this forum :)
4年前 回复
Can you share it?
4年前 回复
six six six
4年前 回复
share?????
4年前 回复
本帖最后由 petete3D 于 2019-4-30 19:58 编辑

Unfortunately I can't do this, it's just for sale.
4年前 回复
本帖最后由 petete3D 于 2019-4-30 19:58 编辑


4年前 回复
我用了下这个插件只能针对一只手来绑定的,没有用
4年前 回复
H254212599 Posted at 2019-11-13 16:00
I used this plugin only for one hand to bind, no use

It's not perfect, it's a beta that I've made through a lot of effort, and pay attention to how to use it before talking negatively.
它不是完美的,它是我通过大量的努力制作的beta,在负面发言之前请注意如何使用它。
https://www.cgtrader.com/3d-models/scripts-plugins/animation/auto-skinning-tool
4年前 回复
数据加载中...
没有更多评论了
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