if ( GameObject.Find("InputField").GetComponent<Text>().text == GameObject.Find("InputField2").GetComponent<Text>().text)
{
EditorUtility.DisplayDialog("登陆成功", "已登陆", "确定", "取消");
}
else
{
EditorUtility.DisplayDialog("登陆成功", "请检查用户名密码", "确定", "取消");
}
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