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本帖最后由 petete3D 于 2019-5-5 00:15 编辑
Use maxscript to design my own tools to generate skins based on the selection of polygons with different MatIDs.
https://www.youtube.com/watch?v=1ZvxlKNtHPI
The method of using it is as follows:
Bones should be named Bone001, Bone002, Bone003 in this way
Each polygon area on the surface is assigned a different MatID number.
For example, a bone named Bone001 in the area above the bone must use Matid1
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